XposeCraft
1.0.1-rc1
Developer API
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Classes | |
class | PlaceType |
Useful places near a Base. More... | |
Enumerations | |
enum | BuildingType { BuildingType.BaseCenter, BuildingType.NubianArmory } |
Types of Buildings available in the Game. More... | |
enum | GameEventType { GameEventType.MineralsChanged, GameEventType.UnitProduced, GameEventType.BuildingStartedConstruction, GameEventType.BuildingCreated, GameEventType.EnemyUnitsOnSight, GameEventType.EnemyBuildingsOnSight, GameEventType.UnitReceivedFire, GameEventType.BuildingReceivedFire, GameEventType.UnitGainedHealth } |
Game Events that can occur at any time during a gameplay and can be "hooked" with custom executable actions. More... | |
enum | OwnershipType { OwnershipType.Owned, OwnershipType.Friendly, OwnershipType.Enemy } |
States of ownership of any Actor in the game. More... | |
enum | UnitType { UnitType.Worker, UnitType.DonkeyGun, UnitType.WraithRaider } |
Types of Units available in the Game. More... | |
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strong |
Types of Buildings available in the Game.
Enumerator | |
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BaseCenter | |
NubianArmory |
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strong |
Game Events that can occur at any time during a gameplay and can be "hooked" with custom executable actions.
Enumerator | |
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MineralsChanged | |
UnitProduced | |
BuildingStartedConstruction | |
BuildingCreated | |
EnemyUnitsOnSight | |
EnemyBuildingsOnSight | |
UnitReceivedFire | |
BuildingReceivedFire | |
UnitGainedHealth |
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strong |
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strong |
Types of Units available in the Game.
Enumerator | |
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Worker | |
DonkeyGun | |
WraithRaider |