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XposeCraft
1.0.1-rc1
Developer API
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Classes | |
| class | PlaceType |
| Useful places near a Base. More... | |
Enumerations | |
| enum | BuildingType { BuildingType.BaseCenter, BuildingType.NubianArmory } |
| Types of Buildings available in the Game. More... | |
| enum | GameEventType { GameEventType.MineralsChanged, GameEventType.UnitProduced, GameEventType.BuildingStartedConstruction, GameEventType.BuildingCreated, GameEventType.EnemyUnitsOnSight, GameEventType.EnemyBuildingsOnSight, GameEventType.UnitReceivedFire, GameEventType.BuildingReceivedFire, GameEventType.UnitGainedHealth } |
| Game Events that can occur at any time during a gameplay and can be "hooked" with custom executable actions. More... | |
| enum | OwnershipType { OwnershipType.Owned, OwnershipType.Friendly, OwnershipType.Enemy } |
| States of ownership of any Actor in the game. More... | |
| enum | UnitType { UnitType.Worker, UnitType.DonkeyGun, UnitType.WraithRaider } |
| Types of Units available in the Game. More... | |
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Types of Buildings available in the Game.
| Enumerator | |
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| BaseCenter | |
| NubianArmory | |
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strong |
Game Events that can occur at any time during a gameplay and can be "hooked" with custom executable actions.
| Enumerator | |
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| MineralsChanged | |
| UnitProduced | |
| BuildingStartedConstruction | |
| BuildingCreated | |
| EnemyUnitsOnSight | |
| EnemyBuildingsOnSight | |
| UnitReceivedFire | |
| BuildingReceivedFire | |
| UnitGainedHealth | |
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strong |
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strong |
Types of Units available in the Game.
| Enumerator | |
|---|---|
| Worker | |
| DonkeyGun | |
| WraithRaider | |