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XposeCraft
1.0.1-rc1
Developer API
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| ▼NPlugins | |
| ▼NEditor | |
| ►NJetBrains | |
| ▼NXposeCraft | |
| ▼NCollections | |
| CSerializableDictionary1 | Represents a generic collection of key/value pairs |
| CSerializableDictionary2 | Represents a generic collection of key/value pairs |
| ►CSerializableDictionary3 | Represents a generic collection of key/value pairs |
| ▼NCore | |
| ►NFaction | |
| ►NFog_Of_War | |
| ►NGrids | |
| ►NMisc | |
| ►NRequired | |
| ►NResources | |
| ▼NGame | |
| ►NActors | |
| ►NControl | |
| ►NEnums | |
| ►NHelpers | |
| CArguments | Description of a Game Event occurrence |
| CBotRunner | Configuration for running your Bot |
| CBotScript | Common parent class for custom robot scripts, which adds hot-swap functionality |
| CGameEvent | Event registered in the game system of events, triggering its anonymous function on GameEventType game event occurrence |
| CPath | Path between two Positions that uses pathfinding mainly for length comparison purposes |
| CPosition | Map position defined by X and Y coordinates |
| ▼NGameInternal | |
| ►NHelpers | |
| ►CGameManager | |
| CGameTestRunner | |
| CLog | |
| ►CPlayer | Data structures that make up the Model of a Player used within a game |
| ▼NInspector | |
| CDictionaryDrawer | To use, inherit this generic class to a non-generic version (no need to be public) and annotate [CustomPropertyDrawer(typeof(MyDictionary))] where MyDictionary is the name of non-generic dictionary |
| CReadOnlyAttribute | |
| CReadOnlyDrawer | |
| CRegisteredEventsDictionaryDrawer | |
| ▼NRTS | |
| CFactionEditor | |
| CUGridEditor | |
| CUGridFindPoint | |
| ▼NStandard_Assets | |
| ►NGeneral_Scripts | |
| ►NUtility_Scripts | |
| ▼NUI | |
| ►NCamera | |
| ►NCursor | |
| ►NMenu | |
| ►NMiniMap | |
| ▼NUnityWorkarounds | |
| ►NDownloaded | |
| CBuildProject | Unity cannot build a project with specific scenes directly from the console without a helper method like this |
| CMenuItems | Player's interface with the Game |