XposeCraft
1.0.1-rc1
Developer API
|
▼NPlugins | |
▼NEditor | |
►NJetBrains | |
▼NXposeCraft | |
▼NCollections | |
CSerializableDictionary1 | Represents a generic collection of key/value pairs |
CSerializableDictionary2 | Represents a generic collection of key/value pairs |
►CSerializableDictionary3 | Represents a generic collection of key/value pairs |
▼NCore | |
►NFaction | |
►NFog_Of_War | |
►NGrids | |
►NMisc | |
►NRequired | |
►NResources | |
▼NGame | |
►NActors | |
►NControl | |
►NEnums | |
►NHelpers | |
CArguments | Description of a Game Event occurrence |
CBotRunner | Configuration for running your Bot |
CBotScript | Common parent class for custom robot scripts, which adds hot-swap functionality |
CGameEvent | Event registered in the game system of events, triggering its anonymous function on GameEventType game event occurrence |
CPath | Path between two Positions that uses pathfinding mainly for length comparison purposes |
CPosition | Map position defined by X and Y coordinates |
▼NGameInternal | |
►NHelpers | |
►CGameManager | |
CGameTestRunner | |
CLog | |
►CPlayer | Data structures that make up the Model of a Player used within a game |
▼NInspector | |
CDictionaryDrawer | To use, inherit this generic class to a non-generic version (no need to be public) and annotate [CustomPropertyDrawer(typeof(MyDictionary))] where MyDictionary is the name of non-generic dictionary |
CReadOnlyAttribute | |
CReadOnlyDrawer | |
CRegisteredEventsDictionaryDrawer | |
▼NRTS | |
CFactionEditor | |
CUGridEditor | |
CUGridFindPoint | |
▼NStandard_Assets | |
►NGeneral_Scripts | |
►NUtility_Scripts | |
▼NUI | |
►NCamera | |
►NCursor | |
►NMenu | |
►NMiniMap | |
▼NUnityWorkarounds | |
►NDownloaded | |
CBuildProject | Unity cannot build a project with specific scenes directly from the console without a helper method like this |
CMenuItems | Player's interface with the Game |