Here is a list of all class members with links to the classes they belong to:
- t -
- tag
: XposeCraft.Core.Required.CursorType
, XposeCraft.Core.Required.MiniMapElement
- target
: XposeCraft.Core.Faction.Units.UnitController
- Target
: XposeCraft.Core.Faction.Units.UnitController
- target
: XposeCraft.Core.Faction.Units.UnitMovement
, XposeCraft.Core.Required.Ratio
, XposeCraft.Core.Required.SResource
- Target
: XposeCraft.Game.Control.GameActions.Attack
- target
: XposeCraft.Standard_Assets.General_Scripts.ActivateTrigger
- TargetFrameworkVersion45
: Plugins.Editor.JetBrains.RiderPlugin
- targetName
: XposeCraft.Core.Required.Ratio
- targetPoint
: XposeCraft.Core.Faction.Units.UnitController
- TargetState
: XposeCraft.Core.Faction.Units.UnitController
- targetType
: XposeCraft.Core.Faction.Units.UnitController
- Tech
: XposeCraft.Core.Faction.Faction
- techDescriptionLocation
: XposeCraft.Core.Faction.GUIManager
- techEffect
: XposeCraft.Core.Faction.Buildings.BuildingController
, XposeCraft.Core.Faction.Units.UnitController
- techName
: XposeCraft.Core.Required.ProduceTech
- technologyEffect
: XposeCraft.Core.Required.Unit
- technologyGUI
: XposeCraft.Core.Required.SBuildingGUI
- technologyUpgrade
: XposeCraft.Core.Required.Unit
- techProduction
: XposeCraft.Core.Faction.Buildings.BuildingController
- techProductionIndex
: XposeCraft.Core.Faction.GUIManager
- techs
: XposeCraft.Core.Required.STechBuilding
- tempObj
: XposeCraft.Core.Required.Building
- Terrain
: XposeCraft.GameInternal.GameManager
- terrainLayer
: XposeCraft.Core.Fog_Of_War.Fog
- terrainMat
: XposeCraft.Core.Fog_Of_War.Fog
- Test()
: XposeCraft.MenuItems
, XposeCraft.UnityWorkarounds.BuildProject
- TestBatchIntegration()
: XposeCraft.UnityWorkarounds.BuildProject
- TestScenes
: XposeCraft.UnityWorkarounds.BuildProject
- text
: XposeCraft.Core.Required.Effects
- texture
: XposeCraft.Core.Faction.Progress
, XposeCraft.Core.Required.CursorType
, XposeCraft.Core.Required.GUIElement
, XposeCraft.Core.Required.ResourceType
, XposeCraft.Core.Required.Technology
- this[TKey key, TValue defaultValue]
: XposeCraft.Collections.SerializableDictionary3< TKey, TValue >
- this[TKey key]
: XposeCraft.Collections.SerializableDictionary1< TKey, TValue >
, XposeCraft.Collections.SerializableDictionary3< TKey, TValue >
- ThisGameEvent
: XposeCraft.Game.Arguments
- time
: XposeCraft.Core.Misc.TimedDestruction
- tints
: XposeCraft.Core.Required.MiniMapElement
- To
: XposeCraft.Game.Path
- toggle
: XposeCraft.Core.Required.Effects
- ToggleDisplay()
: XposeCraft.UI.Menu.MenuController
- ToggleOnEscape
: XposeCraft.UI.Menu.MenuController
- total
: XposeCraft.Core.Grids.DelayScript
- transform
: XposeCraft.Standard_Assets.Utility_Scripts.MeshCombineUtility.MeshInstance
- transparentTexture
: XposeCraft.Core.Fog_Of_War.Fog
- triggerCount
: XposeCraft.Standard_Assets.General_Scripts.ActivateTrigger
- TryConstructProduction()
: XposeCraft.Core.Required.SUnitBuilding
- TryGetValue()
: XposeCraft.Collections.SerializableDictionary1< TKey, TValue >
, XposeCraft.Collections.SerializableDictionary3< TKey, TValue >
- TryPlaceBuild()
: XposeCraft.Core.Faction.Buildings.BuildingPlacement
- tState
: XposeCraft.Core.Faction.Units.UnitController
- Tutorial
: XposeCraft.Game.BotRunner
- type
: XposeCraft.Core.Faction.Buildings.BuildingController
, XposeCraft.Core.Faction.Units.RangeSignal
, XposeCraft.Core.Faction.Units.UnitController
, XposeCraft.Core.Required.Effects
, XposeCraft.Core.Required.GUIElement
- Type
: XposeCraft.Core.Required.GUIElement
- type
: XposeCraft.Core.Required.SGUI
, XposeCraft.Core.Resources.ResourceDropOff
- Type
: XposeCraft.Game.GameEvent