Here is a list of all class members with links to the classes they belong to:
- p -
- parent
: XposeCraft.Core.Grids.GridPoint
- Passed
: XposeCraft.GameInternal.GameTestRunner
- pastVisibleMat
: XposeCraft.Core.Fog_Of_War.VisionReceiver
- Path()
: XposeCraft.Game.Path
- pathComplete
: XposeCraft.Core.Faction.Units.UnitMovement
- PathFrom()
: XposeCraft.Game.Position
- percent
: XposeCraft.Core.Faction.Units.FLine
- Place()
: XposeCraft.Core.Faction.Buildings.BuildingController
- place
: XposeCraft.Core.Faction.Buildings.BuildingGUI
, XposeCraft.Core.Faction.Buildings.BuildingPlacement
- placed
: XposeCraft.Core.Faction.Buildings.BuildingPlacement
- placement
: XposeCraft.Core.Required.UnitSelection
- PlaceProgressBuilding()
: XposeCraft.Core.Faction.Buildings.BuildingPlacement
- PlaceType()
: XposeCraft.Game.Enums.PlaceType
- Player
: XposeCraft.Core.Required.ProduceUnit
- PlayerOwner
: XposeCraft.Core.Faction.Buildings.BuildingController
, XposeCraft.Core.Faction.Units.UnitController
- Players
: XposeCraft.GameInternal.GameManager
- point
: XposeCraft.Core.Grids.GetGridPointInfo
- pointDisp
: XposeCraft.Core.Faction.Units.FGrid
- pointIndex
: XposeCraft.Core.Faction.Units.FLine
- PointLocation
: XposeCraft.Game.Position
- PointLocations
: XposeCraft.Game.Path
- points
: XposeCraft.Core.Grids.Grid
- Position
: XposeCraft.Game.Actors.Actor
, XposeCraft.Game.Actors.IActor
, XposeCraft.Game.Position
- PositionToLocation()
: XposeCraft.GameInternal.Helpers.PositionHelper
- PrefabToType()
: XposeCraft.GameInternal.Helpers.BuildingHelper
, XposeCraft.GameInternal.Helpers.UnitHelper
- Produce()
: XposeCraft.Core.Required.ProduceTech
, XposeCraft.Core.Required.ProduceUnit
, XposeCraft.Core.Required.STechBuilding
, XposeCraft.Core.Required.SUnitBuilding
- ProduceTech()
: XposeCraft.Core.Required.ProduceTech
- ProduceUnit()
: XposeCraft.Core.Required.ProduceUnit
, XposeCraft.Game.Actors.Buildings.BaseCenter
, XposeCraft.Game.Actors.Buildings.Building
, XposeCraft.Game.Actors.Buildings.IUnitProduction
, XposeCraft.Game.Actors.Buildings.NubianArmory
- productionDistance
: XposeCraft.Core.Required.SUnitBuilding
- progressCur
: XposeCraft.Core.Faction.Buildings.BuildingController
- progressObj
: XposeCraft.Core.Required.Building
- progressPerRate
: XposeCraft.Core.Faction.Buildings.BuildingController
- progressRate
: XposeCraft.Core.Faction.Buildings.BuildingController
- progressReq
: XposeCraft.Core.Faction.Buildings.BuildingController