Here is a list of all class members with links to the classes they belong to:
- a -
- action
: XposeCraft.Standard_Assets.General_Scripts.ActivateTrigger
- ActionQueue
: XposeCraft.Game.Actors.Units.IUnit
, XposeCraft.Game.Actors.Units.Unit
- active
: XposeCraft.Core.Required.Technology
- ActorLookup
: XposeCraft.GameInternal.GameManager
- Add()
: XposeCraft.Collections.SerializableDictionary1< TKey, TValue >
, XposeCraft.Collections.SerializableDictionary3< TKey, TValue >
, XposeCraft.Core.Fog_Of_War.HiddenAgents
, XposeCraft.Core.Fog_Of_War.SignalAgents
- add
: XposeCraft.Core.Misc.BinaryTreeTest
- Add()
: XposeCraft.Core.Required.BinaryHeap
, XposeCraft.Core.Required.UPath
- AddAttackDamage()
: XposeCraft.Core.Faction.Units.UnitController
- AddAttackRange()
: XposeCraft.Core.Faction.Units.UnitController
- AddAttackRate()
: XposeCraft.Core.Faction.Units.UnitController
- AddBuilderAmount()
: XposeCraft.Core.Faction.Units.UnitController
- AddBuilderRate()
: XposeCraft.Core.Faction.Units.UnitController
- AddBuilding()
: XposeCraft.Core.Required.UnitSelection
- AddCarryCapacity()
: XposeCraft.Core.Faction.Units.UnitController
- AddDropOff()
: XposeCraft.Core.Resources.ResourceManager
- AddElement()
: XposeCraft.Core.Required.MiniMapElement
, XposeCraft.UI.MiniMap.MiniMap
- AddHealth()
: XposeCraft.Core.Faction.Buildings.BuildingController
, XposeCraft.Core.Faction.Units.UnitController
- AddListener()
: XposeCraft.Core.Required.Technology
- AddLookRange()
: XposeCraft.Core.Faction.Units.UnitController
- AddMaxHealth()
: XposeCraft.Core.Faction.Buildings.BuildingController
, XposeCraft.Core.Faction.Units.UnitController
- AddMTaxAmount()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddProgress()
: XposeCraft.Core.Faction.GUIManager
- AddRadius()
: XposeCraft.Core.Faction.Units.UnitController
- AddRenderer()
: XposeCraft.Core.Fog_Of_War.Fog
- AddResourceAmount()
: XposeCraft.Core.Faction.Units.UnitController
- AddResourceRate()
: XposeCraft.Core.Faction.Units.UnitController
- AddRotateSpeed()
: XposeCraft.Core.Faction.Units.UnitController
- AddSelectedBuilding()
: XposeCraft.Core.Required.UnitSelection
- AddSelectedUnit()
: XposeCraft.Core.Required.UnitSelection
- AddSignalAgent()
: XposeCraft.Core.Fog_Of_War.Fog
- AddSize()
: XposeCraft.Core.Faction.Units.UnitController
- AddSpeed()
: XposeCraft.Core.Faction.Units.UnitController
- AddTCanBuildAtOnce()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddTCost()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddTDur()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddTRate()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddUCanBuildAtOnce()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddUCost()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddUDur()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddUMaxAmount()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddUnit()
: XposeCraft.Core.Required.UnitSelection
- AddURate()
: XposeCraft.Core.Faction.Buildings.BuildingController
- AddVisionRadius()
: XposeCraft.Core.Faction.Units.UnitController
- After()
: XposeCraft.Game.Control.UnitActionQueue
- agents
: XposeCraft.Core.Fog_Of_War.SignalAgents
- agentsAmount
: XposeCraft.Core.Fog_Of_War.SignalAgents
- agentsDSlope
: XposeCraft.Core.Fog_Of_War.SignalAgents
- agentsRadius
: XposeCraft.Core.Fog_Of_War.SignalAgents
- agentsT
: XposeCraft.Core.Fog_Of_War.SignalAgents
- agentsUSlope
: XposeCraft.Core.Fog_Of_War.SignalAgents
- allowClickThrough
: XposeCraft.Core.Required.GUIElement
- amount
: XposeCraft.Core.Required.BuildBehaviour
, XposeCraft.Core.Required.Effects
, XposeCraft.Core.Required.ProduceTech
, XposeCraft.Core.Required.ProduceUnit
, XposeCraft.Core.Required.Ratio
, XposeCraft.Core.Required.ResourceBehaviour
, XposeCraft.Core.Required.ResourceG
, XposeCraft.Core.Required.ResourceType
, XposeCraft.Core.Required.Seed
, XposeCraft.Core.Required.SRatio
, XposeCraft.Core.Resources.ResourceSource
- amountCur
: XposeCraft.Core.Grids.DelayScript
- amountOfThreads
: XposeCraft.Core.Required.AStarManager
- anchors
: XposeCraft.Core.Fog_Of_War.VisionReceiver
- anim
: XposeCraft.Core.Faction.Buildings.BuildingController
, XposeCraft.Core.Faction.Units.UnitController
- Animate()
: XposeCraft.Core.Required.SAnimSounds
, XposeCraft.Core.Required.SBuildingAnim
- APath
: XposeCraft.Core.Required.AStarManager.PathFoundArguments
- area
: XposeCraft.Core.Required.Seed
- Arguments()
: XposeCraft.Game.Arguments
- arrows
: XposeCraft.Core.Misc.Demo.ArrowManager
- AsDictionary
: XposeCraft.Collections.SerializableDictionary3< TKey, TValue >
- AssignChildren()
: XposeCraft.Core.Grids.UGrid
- AStarManager
: XposeCraft.GameInternal.GameManager
- Attack()
: XposeCraft.Core.Misc.Demo.Arrow
, XposeCraft.Core.Misc.Demo.ArrowManager
, XposeCraft.Game.Actors.Units.IUnit
, XposeCraft.Game.Actors.Units.Unit
, XposeCraft.Game.Control.GameActions.Attack
- attackAudio
: XposeCraft.Core.Required.SAnimSounds
- attackDamage
: XposeCraft.Core.Required.SWeapon
- AttackMove()
: XposeCraft.Game.Control.GameActions.AttackMove
- AttackMoveTarget
: XposeCraft.Core.Faction.Units.UnitController
- AttackMoveTo()
: XposeCraft.Game.Actors.Units.IUnit
, XposeCraft.Game.Actors.Units.Unit
- attackObj
: XposeCraft.Core.Required.SWeapon
- AttackObject()
: XposeCraft.Core.Required.SWeapon
- attackRange
: XposeCraft.Core.Required.SWeapon
- attackRate
: XposeCraft.Core.Required.SWeapon
- attackSphere
: XposeCraft.Core.Required.SWeapon
- autoBuild
: XposeCraft.Core.Required.Building
- available
: XposeCraft.Core.Required.Building
, XposeCraft.Core.Required.Unit
- Awake()
: XposeCraft.Core.Required.SGUI