XposeCraft
1.0.1-rc1
Public API for Arena Gameplay
- a -
After() :
XposeCraft.Game.Control.UnitActionQueue
Arguments() :
XposeCraft.Game.Arguments
Attack() :
XposeCraft.Game.Actors.Units.IUnit
,
XposeCraft.Game.Actors.Units.Unit
,
XposeCraft.Game.Control.GameActions.Attack
AttackMove() :
XposeCraft.Game.Control.GameActions.AttackMove
AttackMoveTo() :
XposeCraft.Game.Actors.Units.IUnit
,
XposeCraft.Game.Actors.Units.Unit
- c -
CanNowProduceUnit() :
XposeCraft.Game.Actors.Buildings.BaseCenter
,
XposeCraft.Game.Actors.Buildings.Building
,
XposeCraft.Game.Actors.Buildings.IUnitProduction
,
XposeCraft.Game.Actors.Buildings.NubianArmory
ClosestEmptySpaceTo() :
XposeCraft.Game.Helpers.BuildingHelper
CreateBuilding() :
XposeCraft.Game.Actors.Units.Worker
CustomFunction() :
XposeCraft.Game.Control.GameActions.CustomFunction
CustomFunctionDelegate() :
XposeCraft.Game.Control.GameActions.CustomFunction
- e -
Equals() :
XposeCraft.Game.Position
- f -
FindNearestAvailable() :
XposeCraft.Game.Position
FinishBuiding() :
XposeCraft.Game.Actors.Units.Worker
ForEach< TActor, TFromActor >() :
XposeCraft.Game.Helpers.ActorHelper< TForActorHelper >
ForEachAction< in TActor >() :
XposeCraft.Game.Helpers.ActorHelper< TForActorHelper >
- g -
GatherResource() :
XposeCraft.Game.Control.GameActions.GatherResource
GetHashCode() :
XposeCraft.Game.Position
GetMyBuildings< TBuilding >() :
XposeCraft.Game.Helpers.BuildingHelper
GetMyBuildingsAsList< TBuilding >() :
XposeCraft.Game.Helpers.BuildingHelper
GetMyUnits< TUnit >() :
XposeCraft.Game.Helpers.UnitHelper
GetMyUnitsAsList< TUnit >() :
XposeCraft.Game.Helpers.UnitHelper
GetNearestMineralTo() :
XposeCraft.Game.Helpers.ResourceHelper
GetNearestResourceTo< TResource >() :
XposeCraft.Game.Helpers.ResourceHelper
GetResources< TResource >() :
XposeCraft.Game.Helpers.ResourceHelper
GetResourcesAsList< TResource >() :
XposeCraft.Game.Helpers.ResourceHelper
GetResourcesNearBase< TResource >() :
XposeCraft.Game.Helpers.ResourceHelper
GetVisibleEnemyBuildings< TBuilding >() :
XposeCraft.Game.Helpers.BuildingHelper
GetVisibleEnemyBuildingsAsList< TBuilding >() :
XposeCraft.Game.Helpers.BuildingHelper
GetVisibleEnemyUnits< TUnit >() :
XposeCraft.Game.Helpers.UnitHelper
GetVisibleEnemyUnitsAsList< TUnit >() :
XposeCraft.Game.Helpers.UnitHelper
- i -
Initialize() :
XposeCraft.Game.Actors.Actor
,
XposeCraft.Game.Actors.Buildings.Building
,
XposeCraft.Game.Actors.Units.Unit
IsAvailable() :
XposeCraft.Game.Position
IsFogUncovered() :
XposeCraft.Game.Position
IsValidPlacement() :
XposeCraft.Game.Position
- l -
Log() :
XposeCraft.Game.BotRunner
- m -
Move() :
XposeCraft.Game.Control.GameActions.Move
MoveTo() :
XposeCraft.Game.Actors.Units.IUnit
,
XposeCraft.Game.Actors.Units.Unit
- n -
NotEnoughResourcesException() :
XposeCraft.Game.Actors.Resources.NotEnoughResourcesException
- o -
operator!=() :
XposeCraft.Game.Position
operator<() :
XposeCraft.Game.Path
operator<=() :
XposeCraft.Game.Path
operator==() :
XposeCraft.Game.Position
operator>() :
XposeCraft.Game.Path
operator>=() :
XposeCraft.Game.Path
- p -
Path() :
XposeCraft.Game.Path
PathFrom() :
XposeCraft.Game.Position
PlaceType() :
XposeCraft.Game.Enums.PlaceType
Position() :
XposeCraft.Game.Position
ProduceUnit() :
XposeCraft.Game.Actors.Buildings.BaseCenter
,
XposeCraft.Game.Actors.Buildings.Building
,
XposeCraft.Game.Actors.Buildings.IUnitProduction
,
XposeCraft.Game.Actors.Buildings.NubianArmory
- r -
Register() :
XposeCraft.Game.GameEvent
ResourceExhaustedException() :
XposeCraft.Game.Actors.Resources.ResourceExhaustedException
- s -
SendGather() :
XposeCraft.Game.Actors.Units.Worker
- u -
UnitActionQueue() :
XposeCraft.Game.Control.UnitActionQueue
UnitDeadException() :
XposeCraft.Game.Control.GameActions.UnitDeadException
UnitProductionException() :
XposeCraft.Game.Actors.Buildings.UnitProductionException
UnregisterEvent() :
XposeCraft.Game.GameEvent
- w -
WaitForActionsOf() :
XposeCraft.Game.Control.GameActions.WaitForActionsOf
Generated on Wed Jun 14 2017 16:00:32 for XposeCraft by
1.8.13